Single Player : Yes, if you want to run around to get your bearings and shoot some aliens. Really a net map though
Cooperative 2-8 Player : No
Network 2-8 Player : Yes, tested
Number of Teams in Game : One
Difficulty Level : Whatever level you like to play on. We play at Total Carnage here.
New Sounds : no
New Graphics : no
New Music : no
* Construction *
Base : Update of a new level from scratch, replaces version 0.99
Editor(s) used : Phforte 1.0d25
Build time : 10 hours of original design and construction time -- tested frequently over the last 4-5 weeks
Known Bugs/Problems : none known
When I originally started this map, I had a formal dinner party in mind. You start in the foyer of a fine mansion, slide into the collonaded living room for a before-dinner cocktail, then step into the dining room with its long table. Just because everyone else at the dinner party is trying to blow you away is beside the point.
Beyond that, as they say, the tale grew with the telling. A spaghetti of tunnels, chambers and pitfalls await you. Big enough to get lost in, not so big that you need eight people for a decent net game. You can get ahold of special treats, but you gotta work for 'em. Hopefully, a fun time will be had by all.
I've tested it pretty heavily as a two, three or four person net map. With two people, I admit, it's easy to avoid your opponent, but the aliens keep you hopping. Three and four have been very satisfying, with high carnage levels. This version 1.0 is a slight update that repairs a couple of cooties present in the previous release.
Some notes:
1) With two people, the 2x shield recharger in the main room is too much. What can I say? With three and four people, it was so damn hard to live long enough to take advantage of it that I decided to leave it at 2x. (Note to John V.: "Well, maybe you might be right about shield rechargers on net levels, but I've been in too many great battles around rechargers to leave 'em out.)
2) You can't get up onto the dining room table except by teleporting. Don't hang there long -- you're an easy target. Still, it's worth it to stop there from time to time.
3) If you fall into the river of lava or the lava pit, you're dead. Sorry.
4) If someone has just raised the first platform at the 2x recharger so they're hidden behind it, fire a missile at the recharger over their head and listen to them whine as the second platform lifts their bloody corpse up to the level of the recharger.
"You Are Cordially Invited..." was created using Pfhorte 1.0d25 by Steve Israelson.
This map was tested with the help of my cohorts in digital mayhem, Josh "Kil u awl" Hoffert and Anton "Brutallo" Kimball. Thanks, guys, but, er, watch your backs.
For many of the aesthetic touches in this map I must thank Lincoln Lydick, the inestimable architect of Villa Bonzai and Yoyodyne. We've enjoyed many gleeful slaughterfests thanks to Lincoln's fine work.
Special thanks to John M. Vizcarra, who provided me with detailed instructions on troubleshooting and solving my screen-freeze problem. And, of course, thanks must always go to Bungie, for making all this wonderful madness possible.
By all means e-mail me with comments and criticisms.